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Eclair

Third Person Cover Shooter

Eclair is a third person tactical cover shooter created to showcase my level design skills in Unreal Engine 4.

 

Players must push their way through a heavily guarded base to defeat their leader and shut down the anti-air laser cannon that shot their spaceship out of the sky.

 

Role: Solo project

Genre: Third person cover shooter

Engine: Unreal Engine 4

Development Time: 1 year

Pinball Madness

Top Down Party Game

Pinball Madness is a high energy top-down party game with epic collisions. Play as energized pin balls to beat the competition and come out on top!

 

Players clash their pin balls into each other and collect power ups in order to be the last pinball remaining in the arena.

 

Role: Lead level designer

Genre: Party Game

Engine: Unreal Engine 4

Development Time: 1 year

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About

I moved from Idaho, USA to Vancouver to pursue my passion for games at LaSalle College Vancouver.


When I was younger me and my friends would always play custom games in Halo and this is where my passion for level design was born. I spent countless hours creating custom maps in the forge editor for my friends to test out and play with me. Now I look forward to pursuing this passion for creating experiences for players as a job.


During my free time I enjoy walking through the countless parks that Vancouver has, watching netflix, and playing video games with friends.

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